I have been pretty busy the last week so my progress has slowed a bit. I did manage to finish up the Phalon fleet before i got swamped with real life. I have been wanting to get a post done with pics of the finished Phalons. I also got all of my Kra'Vak assembled as well as the Plasma Bolt tokens for the Phalons. I just need to prime them and slap some paint on them...
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The Kra'Vak looking menacing as always! |
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The are the Amarillo Design Group Photon Torpedo markers I will be using for the Phalons. |
I have been wrestling with a question of how to handle my fighters as well. They are not such a big factor in the style of games we plan to play - being Star Trek is fighter light. However I would like to get them all finished at the same time as the fleets if at all possible. A while back I participated in a Full Thrust campaign and it was so easy to come by resources that before to long we had huge fleets with twenty plus ships and thirty plus fighter groups. I happened to just be getting my Full Thrust models at the same time so I actually based my fighters on little wooden discs. One fighter per disc with enough room to stick a d6 behind it to keep track of fighter group losses. My question is this... Should I keep them that way, or should I get some GZG fighter bases and base them properly? My inclination is to do the later because I think they would look better, but what do you think. Here is what they currently look like and here is what a properly based group looks like...
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Originally based to make swarms of fighter groups... now I'm not so sure. |
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This image is from Laughing Ferret Lab well worth taking a peek at and the other idea I am thinking of using for the fighter groups. Your opinions are welcome though I am leaning towards this idea. |
Here are some pictures of my completed Phalon fleet...
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Yay! My first fleet is completed (minus the fighters and plasma markers but still). |
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Front view closeup with the Macro setting... |
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and the view from the rear where you can see the thruster glow! |
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